User research, journeys and usability testing
Interviews, analytics review and usability tests that show how people actually use your product and where they get stuck.
Product design grounded in research and validated with users, from flows and prototypes to design systems that keep large products consistent as they grow.

Good product design is mostly invisible. Users find what they need, complete the task and do not think about the interface at all. Getting there takes research, a few rounds of testing and a lot of small decisions about wording, layout and states that rarely appear in a first mockup.
We design in Figma, starting from user journeys and wireframes before moving to high-fidelity screens and clickable prototypes. Because our designers work next to our developers, every design is checked for how it will be built, which avoids screens that look good but are slow or costly to implement.
For growing products we build design systems: shared components, colours, type and spacing that keep the product consistent as more people work on it. We also audit existing products and fix the points where users get stuck.
Interviews, analytics review and usability tests that show how people actually use your product and where they get stuck.
Navigation, page structure and flows for each task, including the empty, loading and error states that often get missed.
Polished screens for web and mobile, plus clickable prototypes you can test with users or show to investors before development.
Reusable components, tokens and usage rules in Figma, matched by coded components so design and development stay in sync.
A review of your current product against usability and accessibility standards, with a prioritised list of fixes.
We learn who your users are, what they need to get done and what success means for the business.
Low-fidelity layouts for each journey, reviewed with you before any visual design starts.
High-fidelity screens and a clickable prototype, tested with real users where possible.
Organised Figma files, specs and components, with designers available while developers build.
Every project starts with a free discovery call and a written estimate split into milestones. Choose the model that fits:

A pet-care ecosystem that connects a website, a mobile app and a dashboard through one 3D design language.

The mobile companion to the LucoPet ecosystem, carrying the same 3D design language to iOS and Android.

A blockchain and DeFi insights platform designed to make a market that never sits still feel navigable.
An agency site built around one 3D character that carries the brand where a logo alone could not.
What clients usually ask before starting a ui/ux design project with us.
Another question? Email info@mercurysols.org.
Both. You can hire us for design only and hand the files to your own developers, or have the same team design and build the product so nothing is lost in handoff.
Figma for design, prototypes and design systems, with Framer, Illustrator and Blender for marketing pages, illustration and 3D work. You get full access to the files.
Yes. We can refresh the visual design while keeping existing flows familiar for current users, or rework specific journeys where the data shows users struggle.
Yes, where the project allows it. Even a handful of usability sessions with a prototype catches most major problems before they reach development.
We design for readable contrast, clear focus states, sensible text sizes and keyboard use, and can audit against WCAG guidelines.
Tell us what you want to build. New builds, ongoing work or maintenance, on fixed-price, hourly or dedicated-team terms. We reply within 1 business day.